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	<title>Comments on: WPF Bitmap Effects Revisited</title>
	<atom:link href="http://rob.runtothehills.org/archives/151/feed" rel="self" type="application/rss+xml" />
	<link>http://rob.runtothehills.org/archives/151</link>
	<description>Talk is cheap. Show me the code.</description>
	<lastBuildDate>Tue, 24 Aug 2010 09:16:14 +0000</lastBuildDate>
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		<title>By: Yanni Kabilafkas</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1529</link>
		<dc:creator>Yanni Kabilafkas</dc:creator>
		<pubDate>Tue, 18 May 2010 12:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1529</guid>
		<description>Many thanks for your work. I used your bitmap effects to zero the saturation of icons inside my disabled buttons.</description>
		<content:encoded><![CDATA[<p>Many thanks for your work. I used your bitmap effects to zero the saturation of icons inside my disabled buttons.</p>
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		<title>By: Rob</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1358</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Tue, 11 Nov 2008 17:09:34 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1358</guid>
		<description>Hi Adrian, Sorry for the day in responding. One way to avoid this issue is to run depends.exe (part of the VS install) on the dll - it will show you any missing DLL&#039;s or other dependencies that may exist. You can usually track this kind of thing down in minutes like this!
Thanks!

Rob</description>
		<content:encoded><![CDATA[<p>Hi Adrian, Sorry for the day in responding. One way to avoid this issue is to run depends.exe (part of the VS install) on the dll &#8211; it will show you any missing DLL&#8217;s or other dependencies that may exist. You can usually track this kind of thing down in minutes like this!<br />
Thanks!</p>
<p>Rob</p>
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	<item>
		<title>By: Adrian</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1357</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Tue, 11 Nov 2008 09:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1357</guid>
		<description>I did get SaturationBitmapEffect working, although I first had to install some of VS2005&#039;s C++ components.</description>
		<content:encoded><![CDATA[<p>I did get SaturationBitmapEffect working, although I first had to install some of VS2005&#8242;s C++ components.</p>
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	</item>
	<item>
		<title>By: Adrian</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1356</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Mon, 10 Nov 2008 08:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1356</guid>
		<description>When I try adding a reference to GreyscaleEffectLib.dll to my VS2005 project, I get this error message:
&quot;A reference to &#039;C:\...\GreyscaleEffectLib.dll&#039; could not be added. Please make sure that the file is accessible, and that it is a valid assembly or COM component.&quot;</description>
		<content:encoded><![CDATA[<p>When I try adding a reference to GreyscaleEffectLib.dll to my VS2005 project, I get this error message:<br />
&#8220;A reference to &#8216;C:\&#8230;\GreyscaleEffectLib.dll&#8217; could not be added. Please make sure that the file is accessible, and that it is a valid assembly or COM component.&#8221;</p>
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	</item>
	<item>
		<title>By: morgan</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1349</link>
		<dc:creator>morgan</dc:creator>
		<pubDate>Tue, 28 Oct 2008 17:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1349</guid>
		<description>Hi Rob,

Your HLSBitmapEffect is superb and exactly what i need in my project (and this is the only realization of this effect i found).

But i have a problem with it:/

When you want to create a redish color (HUE value nears 0 or 1) you got the original colors not the red ones.

Could you check this problem or if you don&#039;t have time publish this effect&#039;s source code so i can check it?

Thanks!
Morgan</description>
		<content:encoded><![CDATA[<p>Hi Rob,</p>
<p>Your HLSBitmapEffect is superb and exactly what i need in my project (and this is the only realization of this effect i found).</p>
<p>But i have a problem with it:/</p>
<p>When you want to create a redish color (HUE value nears 0 or 1) you got the original colors not the red ones.</p>
<p>Could you check this problem or if you don&#8217;t have time publish this effect&#8217;s source code so i can check it?</p>
<p>Thanks!<br />
Morgan</p>
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	<item>
		<title>By: Pwhndvve</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1336</link>
		<dc:creator>Pwhndvve</dc:creator>
		<pubDate>Sat, 09 Aug 2008 16:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1336</guid>
		<description>Honi soit look closer &lt;a href=&quot;http://bebo.com/CytotecB9/&quot; rel=&quot;nofollow&quot;&gt;buy cytotec&lt;/a&gt; meat steamed held.</description>
		<content:encoded><![CDATA[<p>Honi soit look closer <a href="http://bebo.com/CytotecB9/" rel="nofollow">buy cytotec</a> meat steamed held.</p>
]]></content:encoded>
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	<item>
		<title>By: rob</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1281</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Wed, 16 Apr 2008 18:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1281</guid>
		<description>Hi Rob,
No Problems with using any of my code (nice that someone actually wants to ;) ) - I should really get round to adding a licence to the code/dll&#039;s I make available just to make that explicit, but I don&#039;t know much about them , so I&#039;ve never bothered.
For the record, the Bitmap Effects are free to completely free to use in any project commercial or otherwise, with no restrictions. The usual disclaimers about ending all life on the planet apply. :)

Cheers!
Rob</description>
		<content:encoded><![CDATA[<p>Hi Rob,<br />
No Problems with using any of my code (nice that someone actually wants to <img src='http://rob.runtothehills.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ) &#8211; I should really get round to adding a licence to the code/dll&#8217;s I make available just to make that explicit, but I don&#8217;t know much about them , so I&#8217;ve never bothered.<br />
For the record, the Bitmap Effects are free to completely free to use in any project commercial or otherwise, with no restrictions. The usual disclaimers about ending all life on the planet apply. <img src='http://rob.runtothehills.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers!<br />
Rob</p>
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		<title>By: Rob Burke</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1280</link>
		<dc:creator>Rob Burke</dc:creator>
		<pubDate>Wed, 16 Apr 2008 02:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1280</guid>
		<description>p.s. the title of your blog makes me want to turn on Rock Band every time I hear it in my head ;)</description>
		<content:encoded><![CDATA[<p>p.s. the title of your blog makes me want to turn on Rock Band every time I hear it in my head <img src='http://rob.runtothehills.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Rob Burke</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1279</link>
		<dc:creator>Rob Burke</dc:creator>
		<pubDate>Wed, 16 Apr 2008 02:09:55 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1279</guid>
		<description>Hey Rob -- you&#039;re right, we&#039;re all really waiting on the shader effects support, so no need to sink time into it.  However, I would be really keen to hear how your LOB app dev goes.  You should blog a postmortem on it when you&#039;re finished!

Is the code to your HLSBitmapEffectLib.dll available?  Until custom shader effects hit WPF, would it be OK if I used it in a project I&#039;m working on?

with best wishes
Rob</description>
		<content:encoded><![CDATA[<p>Hey Rob &#8212; you&#8217;re right, we&#8217;re all really waiting on the shader effects support, so no need to sink time into it.  However, I would be really keen to hear how your LOB app dev goes.  You should blog a postmortem on it when you&#8217;re finished!</p>
<p>Is the code to your HLSBitmapEffectLib.dll available?  Until custom shader effects hit WPF, would it be OK if I used it in a project I&#8217;m working on?</p>
<p>with best wishes<br />
Rob</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rob</title>
		<link>http://rob.runtothehills.org/archives/151/comment-page-1#comment-1278</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Mon, 14 Apr 2008 16:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://runtothehills.org/rob/archives/151#comment-1278</guid>
		<description>Hi Rob,
Thanks for the nice comment :) Nice to see i&#039;ve made a mention on someones else&#039;s blog hehe!
I never thought of packaging it up as a VSProject template - I&#039;ll look into this when i have a bit more time!
At the mo I&#039;m in the middle of a full on WPF based LOB application, and it&#039;s soaking up all my time :( If I don&#039;t get round to templating it soon, I may end up waiting until i can include pixel shaders to to the dirty work. I think at that point BM FX will be treated as first class WPF citizens, and we&#039;ll really see what the framework will let us do :)
cheers,
Rob</description>
		<content:encoded><![CDATA[<p>Hi Rob,<br />
Thanks for the nice comment <img src='http://rob.runtothehills.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Nice to see i&#8217;ve made a mention on someones else&#8217;s blog hehe!<br />
I never thought of packaging it up as a VSProject template &#8211; I&#8217;ll look into this when i have a bit more time!<br />
At the mo I&#8217;m in the middle of a full on WPF based LOB application, and it&#8217;s soaking up all my time <img src='http://rob.runtothehills.org/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  If I don&#8217;t get round to templating it soon, I may end up waiting until i can include pixel shaders to to the dirty work. I think at that point BM FX will be treated as first class WPF citizens, and we&#8217;ll really see what the framework will let us do <img src='http://rob.runtothehills.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
cheers,<br />
Rob</p>
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